Sony Camera Desert
Sony Camera pyramid desert showcase

Sony Camera pyramid desert showcase

Sony Camera front reflection of pyramid desert

Sony Camera front reflection of pyramid desert

Sony Camera back right pyramid desert

Sony Camera back right pyramid desert

Lens view of the pyramid desert

Lens view of the pyramid desert

Real-time hand-held Sony a7iii turn-around 1/2

Procedural sculpted stones used for pyramids and base

Procedural sculpted stones used for pyramids and base

Desert & Pyramid Wire-frame

Desert & Pyramid Wire-frame

Procedural dune landscape & rocks

Modular topology showcase

Sony Camera Desert

-The Desert was created to showcase the Sony Camera.
-Environment + pyramids were created using procedural methods, modeling and texturing.
-The camera has built-in dynamic Level of detail, can go from low-poly to cinematic quality in seconds retaining textures.
-I wanted a turnaround animation to feel more realistic, I plan to add more to this soon.
-Dune landscape and rocks were created procedurally using nodes and different procedural noise textures, materials were created in Mixer with textures sourced from Megascans and Poliigon