Kitchen Interactive Designs
Bathroom Interactive Designs
BYOH clip
I led the development of one of the first fully interactive, online home customization tools—built in Unreal Engine 4 and designed to streamline the new home buying experience. This browser-based tool allows users to visualize and personalize their future homes in real time, with over 1,000+ unique configuration combinations, focusing primarily on kitchens and bathrooms.
My Role
Team Lead (5-person team): Directed the entire production pipeline from concept to delivery.
Developed a factory-style asset pipeline for efficient 3D content creation.
Built a Blueprint-driven plug-and-play system in Unreal for swappable design elements.
Defined and executed the visual direction, including lighting, shaders, and material consistency.
Created all modular hardware and material assets, ensuring they matched real-world product selections.
Asset Creation
All assets were optimized for real-time performance (high-poly to low-poly workflow, baked and textured with PBR materials, and Blueprint-ready):
Cabinet Models: 250+
Plumbing Fixtures: 50+
Lighting Fixtures: 20+
Furniture Pieces: 20+
Material Library (Design Center Selections)
Flooring: 150+
Cabinet Finishes: 30+
Metals (Hardware): 10+
Tile & Backsplash: 100+